
One cameo of note here is Marlo the Hutt.

In hyperspace, Jabba the Hutt talks to the heads of the other Hutt clans, wondering what can be done about this new player in the galactic underworld. Jabba has taken flight, heading toward the rendezvous in hopes of taking Han Solo from those who stole him from Boba Fett.

There, he confronts Bib Fortuna and discovers Jabba missing. Boba Fett drops Zuckuss off a landing platform and cuts 4-LOM's head off and ties it into his computer for information, proving the pair likely won't be a threat to him again.Īfter discovering the fact that Jabba the Hutt has placed a bounty on his head so large he won't be able to go near a civilized system without a fight, Boba Fett goes straight to Tatooine. It was just too unreliable to play most real-time games.This issue seems to have shown both these characters their end. The problem ended up being the internet in 1997 (which was mostly dial-up). The team managed to make this work on a LAN, but ran into problems using the actual internet. Individual games would send player inputs to a server, and the server would update everyone. The other problem the development team ran into was making sure all players saw the same thing. This would not work with multiple player-controlled starships.


In the previous games, the engine worked by keeping the player stationary and moving everything else around them when they moved or turned. The design team had to rework the old engine to make this game. This game focused on multiplayer, with loosely connected missions that could be played (and replayed) in any order. The first two games were both single-player. "X-wing vs TIE Fighter" for the PC was the third installment in the "X-wing" series.
